Workshop | Intro to Blender

Saturday February 18th 2023 | 9:30AM-4:30PM


This introductory workshop is for people who want to be introduced to the free software Blender. The workshop will provide an overview of the basics of 3D computer graphics modeling and animation. In a practical approach, participants will manipulate the tools that allow them to create and modify shapes and objects; explore the application of materials and lighting and manipulate the virtual camera to develop various points of view in both still and moving images. The objective is to demystify this software and to present its potential to participants so that they can integrate it into their artistic practice. No prerequisite to attend this training.


Please bring a laptop computer (MAC or PC), a 3 button mouse and, ideally, a keyboard with a numpad. The latter is not required but highly recommended.

The software is free and can be downloaded through Blender’s website.

The workshop will be given with version 3.41. Please download and install the version corresponding to your operating system (macOS, Windows or Linux) before the training.

Note that if your computer cannot support the latest version, version 2.8 and later have all the tools and interfaces that will be used during the training. You can download all previous versions on the website.


Member registration: Free

Non-member registration: $25


To register or for any other questions, please contact us at:

Philippe Hamelin

Philippe Hamelin’s artistic practice is at the crossroads of visual arts, cinema and experimental video and mainly takes the form of installation, video monotape and CGI animation. The different modes of association of the montage, videographic or spatial, are at the heart of his research. He tries to create poetic arrangements between the human and the technological mediums, while questioning the relationships that we develop with and through technology. Interested in what links special effects and affects; in the correlations between the external and internal movement of moving and being moved, his essays often result in a techno-dramatic show.

Since 2001, his works have been presented in galleries as well as in numerous festivals in Canada and around the world. In 2011, Axenéo7 (Gatineau) devoted a first major solo exhibition to him. Since 2013, his work has been presented in galleries such as Platform (Winnipeg), Occurrence, Dazibao, Galerie Joyce Yahouda (Montreal), Galerie des Arts visuels de l’Université Laval (Quebec City), Neutral Ground (Regina), Sporobole (Sherbrooke) and Platform (Munich), at the Poppositions art fair (Brussels), Place M (Tokyo), Galleria Continua (Havana), as well as in numerous festivals in Canada and abroad including the Espace [IM] media festival (Sherbrooke) where he presented the installation La Fontaine et la Chute III in tandem with Julie Tremble. In 2013 he represented Quebec at the cultural competitions of the Jeux de la Francophonie (Nice) and won the silver medal in the sculpture-installation category. In 2015, he received the award for best art film and experimentation at the 33rd Rendez-vous du cinéma québécois. In 2014, he initiated the project La Mirage with Sophie Bélair Clément and Vincent Bonin. In 2017 the Galerie Léonard et Bina Ellen devoted a solo exhibition to him, in 2019 he exhibited his work at the Casino du Luxembourg Forum d’art contemporain and in 2022 at the Musée d’art contemporain des Laurentides. Philippe Hamelin holds a degree in film studies from the University of Montreal and a Master of Fine Arts from Concordia University. He teaches visual arts at the Cégep de l’Outaouais and at the École multidisciplinaire de l’image de l’Université du Québec en Outaouais where he teaches, among other things, the course Image de synthèse. He lives and works in Montreal.